Project information

  • Category: Virtual Reality (VR) Project
  • Client: TU Berlin Summer School
  • Project date: 07 - 08/2023 (school exchange - GLP)

Bar of Phantom

Our task was to create a VR game. I grouped up with other international students and we chose a bartender game as we all liked the idea and wanted to try.

To put a twist on the game, we added a ghost element. Concept: You, the player assumes the role of a bartender in the afterlife. Listen to their past stories and serve correct drinks to different ghostly patrons based on their orders for progression.

Tech Stack

Unity 2022.3.5f1 (LTS)

  • 3D & XR (Extended Reality)
In total, we created 3 simple levels for users to play.
  • Level 1: Give beer to customer.
  • Level 2: Give a specific type of alcohol to customer.
  • Level 3: Pour and serve specific alcohol to customer.

My Main Contributions

Hand physics and interaction, player UI, level creation, and win conditions.