Project information
- Category: Virtual Reality (VR) Project
- Client: TU Berlin Summer School
- Project date: 07 - 08/2023 (school exchange - GLP)
Bar of Phantom
Our task was to create a VR game. I grouped up with other international students and we chose a bartender game as we all liked the idea and wanted to try.
To put a twist on the game, we added a ghost element. Concept: You, the player assumes the role of a bartender in the afterlife. Listen to their past stories and serve correct drinks to different ghostly patrons based on their orders for progression.
Tech Stack
Unity 2022.3.5f1 (LTS)
- 3D & XR (Extended Reality)
- Level 1: Give beer to customer.
- Level 2: Give a specific type of alcohol to customer.
- Level 3: Pour and serve specific alcohol to customer.
My Main Contributions
Hand physics and interaction, player UI, level creation, and win conditions.